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sirdavey/README.md

👋 Hi, I'm Davey Morgan

Creative Technologist · Multidisciplinary Visual Storyteller · Maker

I’m a multidisciplinary creative technologist working across software, physical computing, AI, robotics, digital design, electronics, and fabrication to build interactive experiences, experimental systems, and functional prototypes. My technical work includes HTML, CSS, JavaScript, Python, shell scripting, C#, and C++, alongside Raspberry Pi, Linux, ESP32, Arduino, sensors, microcontrollers, electronics, soldering, and embedded hardware. I work with AI tools and large language models, exploring how LLM-driven interfaces, automation, intelligent systems, and emerging technologies can connect with creative and technical applications. My projects often combine code with 3D modeling and fabrication, custom enclosures and components, electronics, and visual design, allowing ideas to move from software and digital concepts into physical, interactive systems. Alongside this technical work, I bring more than 20 years of multidisciplinary creative experience across illustration, photography, graphic design, motion, video, writing, and publishing.

At a glance

  • Focus: Creative technology, physical computing, robotics, LLM systems, embedded prototyping, interactive design
  • Currently building: ESP32 media systems, social wearables, child-friendly robotics, custom gaming hardware, and an AI desk companion
  • Languages: Python, JavaScript, shell scripting, C#, C++, HTML, CSS
  • Hardware: ESP32, Raspberry Pi, Arduino, sensors, microcontrollers, electronics
  • Creative stack: Adobe Creative Cloud, Figma, Blender, DaVinci Resolve
  • Approach: Design + code + electronics + fabrication + storytelling
  • Background: 20+ years in multidisciplinary visual communication and creative production

Website LinkedIn


🧰 Technical & Creative Stack

Languages & Development

Python, JavaScript, HTML, CSS, C#, C++, Bash, Git, Visual Studio Code

Physical Computing, Robotics & Systems

Linux, Raspberry Pi, Arduino

ESP32 Embedded Systems Robotics Sensors and Electronics Soldering 3D Fabrication

AI & LLM Systems

Large Language Models AI Systems Automation LLM Interfaces

I’m interested in large language models as components inside larger systems, particularly where language-based interfaces, automation, software, hardware, and creative workflows intersect. I explore ways to connect LLMs with interactive applications and physical prototypes, treating them as programmable system components rather than as a replacement for creative craft.

Design, 3D & Media

Adobe Photoshop, Adobe Illustrator, Figma, Blender

Adobe After Effects Adobe Premiere Pro DaVinci Resolve

My background in photography, illustration, graphic design, motion design, video, writing, and publishing shapes the way I approach technical projects. I tend to think about interface, form, visual hierarchy, narrative, interaction, and physical construction together, so code is often one layer inside a broader creative system.


⚙️ How I Build

My projects usually begin with a problem, interaction, story, or physical idea rather than a specific technology. From there, I prototype across disciplines, choosing whatever combination of code, electronics, fabrication, visual design, motion, or narrative best serves the concept. That might mean writing software, configuring Linux on a Raspberry Pi, programming an ESP32, wiring sensors, designing and fabricating an enclosure, building an interface, integrating an LLM, or developing the visual language around the finished system.

I’m especially drawn to projects where the boundaries between creative practice and engineering become difficult to separate.


🧪 Projects

A few of the systems and prototypes I’m currently developing:

  • ESP32 Home / Car Hub
    A compact connected media and control system built around ESP32, exploring Apple Music and other streaming-service integrations for home and automotive environments.

  • Pet Robots for Children
    Interactive companion robots that combine physical design, electronics, sensors, software, character, and child-centered interaction.

  • Social Event Friend Match Bracelets
    Wearable electronic devices designed to help people discover potential social connections at events through interactive hardware and software.

  • Retro Gaming Console
    A custom-built retro-style game system combining electronics, enclosure design, software, and original self-designed games.

  • AI Desk Buddy
    A physical desktop companion exploring the intersection of LLMs, interactive software, electronics, and embodied human-computer interaction.


🔬 Areas I Explore

  • Creative coding and interactive digital experiences
  • LLM integration and AI-driven systems
  • Robotics and human-machine interaction
  • Raspberry Pi, ESP32, and Arduino development
  • Linux and command-line workflows
  • Sensors, microcontrollers, and embedded electronics
  • Hardware prototyping and soldering
  • 3D modeling, custom parts, enclosures, and fabrication
  • Web development and experimental interfaces
  • Automation for creative and technical workflows
  • Digital publishing and storytelling systems
  • Projects that connect code, design, electronics, and physical objects

📦 What You'll Find Here

This GitHub is a workshop for the technical and experimental side of my creative practice. Repositories may include software experiments, LLM integrations, embedded projects, robotics prototypes, web interfaces, automation scripts, fabrication resources, creative-production utilities, original games, and experimental tools for storytelling, publishing, design, and media.

Some projects will be polished. Others will be working prototypes, experiments, or documentation of things I’m learning and building.


🌍 Connect

Davey Makes LinkedIn


A little more about me

Away from the terminal and workbench, I’m a photographer, illustrator, writer, designer, and publisher with a deep interest in visual storytelling, books, comics and manga, music, film, art, history, gaming, and the way technology can expand creative expression. I’m also a husband and father, and my Christian faith strongly shapes the way I think about creativity, meaning, craftsmanship, people, and the kinds of things I want to make.

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