I'm a designer.
My practice is material research. Code as material, shaping interactions until they feel obvious and natural. Prototypes aren’t just demos — they’re arguments, experiments, and specs that move teams forward.
Trained as graphic designer at Rietveld. Started coding as a teenager (Flash, ActionScript) — design and code have always been one language for me.
When I’m not working: dad of a fearless kid, devouring sci-fi, and occasionally reminiscing about my graffiti days and the smell of spray paint.




