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BedrockMap is a fully open-source map editor for Minecraft Bedrock Edition, built with Qt 6, Qt Quick, and C++20. It provides tools for browsing, inspecting, and editing Bedrock world saves (LevelDB format) across dimensions.
- World Browsing — Open and explore Bedrock worlds across the Overworld, Nether, and The End, plus custom dimensions
- Terrain Visualization — Biome maps and terrain overlays with configurable rendering filters
- Chunk Editor — Select, inspect, and delete chunks; visualize chunk entities, block entities and pending ticks
- Chunk Copy & Paste — Copy selected regions and paste them into other worlds, even across different saves, with interactive placement
- NBT Editor — View and modify NBT data including
level.dat, player inventories, villages, map items, and more - mcstructure Support — Browse and edit
.mcstructurefiles with a 3D voxel preview, and export selected regions or chunks as.mcstructurefiles - Voxel Rendering — 3D voxel visualization of selected regions, exportable as GLB models
- Multiple Sessions — Open and manage multiple worlds simultaneously
Grab the latest release from the Releases page.
- OS — Windows 10 or newer; Android builds are also supported
Open a world from the world list, or drag and drop a world folder or .mcstructure file onto the application. The map supports panning, zooming, selection, and a context menu.
# Clone with submodules
git clone --recursive https://github.com/bedrock-dev/BedrockMap.git
# Build the Qt Quick application
.\scripts\build.ps1
# Run it
.\scripts\run.ps1Worlds from Minecraft Bedrock 1.2 (and possibly earlier) are supported, up to the 1.21 series (the chunk format varies by version).
Bug reports and feature requests are welcome via Issues. See TODO.md for planned features and known issues.
BedrockMap is licensed under the GNU Affero General Public License v3.0.
- bedrock level for the software backend
- Minecraft Wiki for mob, NBT, and block entity icons
